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  1. Pluralsight.net: Hands On Windows Phone 7 Development English | Flash Video | WMV, ~157 kb/s | 1024x768 | ~18 hours | WMA, 128 kb/s (1 ch) | 2.26 GB Genre: Video Training The course introduces you to the basics of the Windows Phone 7 development. Core Windows Phone 7 Development This course will introduce you to core concepts in Windows Phone development. You’ll learn how to work with isolated storage, the application bar, launchers, choosers, the accelerometer, gestures, location services, and push notifications. Windows Phone 7 Basics The course introduces you to the basics of the Windows Phone 7 development using Visual Studio 2010 and Blend. The course will provide you with an overview of the platform and the tools you need to get started as well as deep dive into the phone’s execution and navigation models. Windows Phone 7 Data Binding This course introduces the basic concepts of data binding in Windows Phone development. It then goes on to describe how to use more advanced features such as validation, data templates, list binding, and change notification. Hands-on Windows Phone 7 Development This course is intended for developers who are familiar with the fundamentals of Windows Phone 7 development. It tackles many of the issues developers will run into in practice when developing real applications, including application architecture, working with services, handling data, and managing settings and state. Windows Phone 7 "Mango" Multitasking In this video we have Peter Torr, from the Windows Phone Application Platform Team, talking about how multi-tasking in Windows Phone 7.5 will work. Windows Phone 7.5 Integration Features The course explores the powerful integration features of Windows Phone 7.5, which let our applications blend right into the phone's incredible native experience Windows Phone 7.5 Data This course explores the various ways Windows Phone applications access data [Hidden Content] CLOSED AS LINKS ARE DEAD Thanks and regards
  2. Pluralsight - Building native mobile applications using HTML5 (2012) Training English | Duration: 4h 15m | WMV3 | 1024x768 | 15 fps 160 kbps | WMA 44100Hz 128 kb/s Stereo | 1GB Genre: eLearning HTML5 can be used as the UI layer for building mobile applications. People generally prefer native mobile apps over bookmarks in mobile browsers. Why not do both? In this course you’ll see how you can use a native mobile shell on the popular mobile platforms (iOS, Andriod, and Windows Phone 7) to host an HTML5 application and how to interact with native APIs, handle offline mode, and deal with devices with different resolutions. More info: _http://www.pluralsight-training.net/microsoft/Courses/Description?courseName=native-mobile-apps-with-html5 [Hidden Content] CLOSED AS LINKS ARE DEAD Thanks and regards
  3. Learning to Program in Visual C# 2010 - Introduction to Visual Studio English | DVDRip | WMV, ~640 kb/s | 800x592 | ~15 hours | WMA, 48 kb/s (1 ch) | 2.52 Gb Genre: Video Training In this course, you’ll learn to use Visual Studio 2010 to explore the Visual C# language. The course starts with a quick overview of the .NET platform, examining assemblies, Microsoft Intermediate Language, Visual Studio profiles, XML comments, IntelliSense, and debugging. From there, you’ll learn all the language features that you must internalize in order to create full-featured Web or Windows applications that make best use of the .NET platform. You’ll learn about data types, variables, and operators, along with all the important flow control structures. You’ll work through several examples demonstrating the power of the .NET Framework, and dig into creating and consuming your own classes and objects. The course moves on to working with data structures, such as arrays and collection classes, before finishing up with discussions of generics, handling exceptions and working with delegates and events. The course concludes by introducing the new LINQ-oriented features including anonymous types, lambda expressions, and more. By the end of this course, you will understand the important basic concepts that will allow you to start creating the applications you need. [Hidden Content] CLOSED AS LINKS ARE DEAD Thanks and regards
  4. InformIT - Java Fundamentals I and II Video Training! LiveLesson 2008 English | Duration: 14h | H264 | 1024x768 | 10fps 160kbps | AAC 44.1KHz | 1.86GB Genre: eLearning Java Fundamentals I and II will show you everything you need to know to start building robust, powerful software with Java SE. This collection provides 14+ hours and $2,000 (USD) worth of expert Java training! Your instructor, Paul Deitel, has personally taught Java at organizations ranging from IBM to Sun Microsystems to NASA. With the powerful videos included in thisLiveLesson, you’ll learn at your own pace as Deitel guides you through Java's fundamentals, object-oriented programming, and event-driven programming. Deitel’s signature “live-code” approach shows you the correct ways to use Java, right from the start. And you’ll learn in the best possible way: through complete, working programs containing thousands of lines of fully tested Java program code. After mastering the basics--classes, objects, methods, and much more--you’ll move on to master professional-quality techniques, from inheritance and polymorphism to exception handling and user interface development. What You Will Learn Features of Java Standard Edition (Java SE) 6. To build, compile and run applications with the Java Development Kit (JDK), as well as the popular Eclipse and Netbeans integrated development environments (IDEs). How the Java virtual machine (JVM) makes Java applications portable. To use the classes and interfaces in the Java Applications Programming Interface (API) and to use the Java online documentation to locate the features you need in the Java API. To use formatted input and output capabilities. Arithmetic, increment, decrement, assignment, relational, equality and logical operators. Control statements. Primitive types and their corresponding Java API classes. Methods, method overloading and methods with variable-length argument lists. Arrays and strings, and how they are manipulated as Java objects. Object-oriented programming concepts including classes, objects, encapsulation, interfaces, inheritance, polymorphism, abstract classes and abstract methods. To use and create your own static methods and static variables. To package your own classes to create reusable class libraries. The fundamentals of event-driven graphical user interface (GUI) programming and Swing GUI components including windows, buttons, labels, comboboxes, text fields and panels. To use exception handling to make your programs more robust. The classes, interfaces and algorithms of the Java Collections Framework (Java’s data structures and algorithms for manipulating them). Java Fundamentals: Part 1 (40 examples) Lesson 1, Introduction to Java Applications, introduces Java application programming. You’ll learn formatted input and output capabilities, and how to compile and run Java applications using an IDE and using the JDK command-line tools. You’ll also begin using the packages of reusable classes in the Java class libraries. Lesson 2, Introduction to Classes and Objects, introduces object-oriented programming principles and constructs, and begins our case study on developing a GradeBook class that instructors can use to maintain student test scores. This case study is enhanced over the next several lessons, culminating with the versions presented in Lesson 6, Arrays. The last example in this lesson uses a bank account class to introduce data validation concepts. In this lesson, you’ll learn what classes, objects, methods and instance variables are; how to declare a class and use it to create an object; how to declare methods in a class to implement the class’s behaviors; how to declare instance variables in a class to implement the class’s attributes; how to call an object’s methods to make them perform their tasks; the differences between instance variables of a class and local variables of a method; to use a constructor to ensure that an object’s data is initialized when the object is created; and the differences between primitive and reference types. Lesson 3, Control Statements: Part 1, continues enhancing the GradeBook case study with additional functionality. You’ll learn Java’s if, if...else and while control statements, and the increment and decrement operators. Lesson 4, Control Statements: Part 2, introduces Java’s for and do...while repetition statements, and the switch multiple-selection statement. A portion of this lesson expands the GradeBook class presented in Lessons 2-3 by using a switch statement to count the number of A, B, C, D, and F grade equivalents in a set of numeric grades entered by the user. Lesson 5, Methods: A Deeper Look, discusses other details of method definitions. You’ll also learn about static methods and fields of a class; Java’s eight primitive types and the implicit type promotion rules between them; some common packages in Java; random number generation; how to create and use named constants; the scope of identifiers; and what method overloading is and how to create overloaded methods. Lesson 6, Arrays, introduces Java’s implementation arrays. You’ll learn how to declare, initialize and manipulate arrays; to iterate through arrays with the enhanced for statement; to pass arrays to methods; to declare and manipulate multidimensional arrays; to create methods with variable-length argument lists; and to read a program’s command-line arguments. We’ll also enhance the GradeBook case study using arrays to maintain a set of grades in memory and analyze student grades from multiple exams in a semester. Lesson 7, Classes and Objects: A Deeper Look, takes a deeper look at building classes, controlling access to class members and creating constructors. The examples teach encapsulation and data hiding; composition; how to use keyword this to refer to an object’s members; how to create static variables and methods; how to import static class members; how to use the enum type to create sets of named constants that can be initialized with arguments; and how to organize classes into your own packages for reusability. Java Fundamentals: Part 2 (29 examples) Lesson 1, Object-Oriented Programming: Inheritance, discusses the object-oriented programming (OOP) concept of inheritance—a form of software reuse in which a new class absorbs an existing class’s members and embellishes them with new or modified capabilities. You’ll learn how inheritance promotes software reusability; the notions of superclasses and subclasses; to use keyword extends to create a class that inherits from another class; to use access modifier protected to give subclass methods access to superclass members; to access superclass members with keyword More info: _http://www.informit.com/store/product.aspx?isbn=0137063733 [Hidden Content] CLOSED AS LINKS ARE DEAD Thanks and regards
  5. InformIT - Fundamentals of Joomla Video Training! LiveLessons 2009 English | Duration: 9h | FLV1 | 1024x768 | 15fps 1696kbps | MP3 64kbps | 6.88GB Genre: eLearning Joomla! is a powerful solution for webmasters and developers working with all types of sites. In this one-of-a-kind video package, top Joomla consultant and Prentice Hall author Barrie M. North shows you exactly how to use Joomla! to build sophisticated websites that are incredibly easy to edit and update. You’ll master Joomla! through 13 comprehensive video lessons, and you’ll have your first Joomla! site running faster than you ever expected! North walks you through every essential skill you’ll need, including installation, administration, site and content organization, template development, content updates, and much more. Just click, watch, and learn the most efficient ways to build dynamic pages, provide intuitive navigation, work with modules and components, and even optimize Joomla! sites for search engines. You’ll then be able to watch as North builds four complete sites with Joomla!--a school site, a blog, a small business site, and a membership site--with every stage captured on video. You’ll master Joomla! best practices at your own pace, as you learn how to deliver production-quality solutions quickly and efficiently! Looking for a better way to master today’s rapidly changing technologies? Want expert help, but don’t have the time or energy to read a book? Can’t find classroom training worth the money? Discover LiveLessons: self-paced, personal video instruction from the world’s leading experts. LiveLessons are DVD video courses organized into bite-sized, self-contained sessions--you’ll learn key skills in as little as 15 minutes! Each session begins with well-defined learning objectives and ends with comprehensive summaries, which help you track your progress. Follow along as your instructor shows exactly how to get great results in your real-world environment. Lesson 1 Content Management Systems and an Introduction to Joomla! [00:16:11] Lesson 2 Downloading and Installing Joomla! [00:26:03] Lesson 3 Joomla! Administration Basics [00:29:58] Lesson 4 Organizing Your Content [00:37:28] Lesson 5 Menus and Navigation [00:30:12] Lesson 6 Extending Joomla! [00:41:32] Lesson 7 Expanding Your Content: Articles and Editors [00:50:54] Lesson 8 Getting Traffic to Your Site [00:29:17] Lesson 9 Creating a Pure CSS Template [01:11:59] Lesson 10 Creating a School Website [01:34:22] Lesson 11 Creating a Restaurant Website [00:39:09] Lesson 12 Creating a Blog Website [00:37:50] Bonus Lesson 13 Creating a Membership Website [00:51:03] More info: _http://www.informit.com/store/product.aspx?isbn=0137017812 [Hidden Content] CLOSED AS LINKS ARE DEAD Thanks and regards
  6. Design3 Complete Unity3D Game Engine Tutorials - Learn To Make Games English | Mp4 | h264 | 1440x900 | 15fps |782kbps | Mp3 30fps 48000hz | 12Gb Genre: E-learning Design3 loves the Unity engine! We love it because it’s a game development tool that’s intuitive, easy to use, and supports multi-platform development. The Unity engine gets out of your way, allowing you to focus on creating games and interactive content. It’s an ideal solution for beginners and veterans alike looking to develop simulations and casual and serious games for web, mobile, or console. Interface ========= What exactly is an "interface"? The interface is the interaction or communication point between various software and hardware components and you, the developer. An easier way to think about the interface of a software program is that the interface determines how the work environment looks, where the menus and buttons are located, the colors and icons of the tools, and how you actually use the software. design3's interface tutorials will teach you how to use the software tools, streamline your workflows, and maximize the full potential of your projects. Techniques ========== Every tool has unique features that do specific things. Learn how to efficiently and effectively use these features with design3's technique tutorials. Work like the pros, maximize the potential of your tools, save time, and create amazing projects. Game Builds =========== A game build determines your game's progression and is basically what your players will use to play your game. In these tutorials you'll learn the basic structures for different types of genres by dissecting already built games. First play the game in the design3 arcade and then find out how that game was made by working through the tutorials. Coding ====== Coding is the process of designing, writing, testing, debugging, and maintaining the source code for your games. This source code is written in one or more programming languages with the purpose of creating specific operations or desired behaviors. Learn basic AI, animation scripting, networking scripting, gameplay programming, and more with these tutorials. Mobile ====== Want to make mobile games? In these tutorials you will learn how to make games for iOS and Android, as well as how to deploy them to the App Store and App Marketplace. Our goal is to not only help you make great mobile games, but also make money from them too. Asset Integration ================= You've created or gathered the assets, now it's time to put those assets into your game. These asset integration tutorials will demonstrate how to put your 2D and 3D assets, such as models, textures, and characters, into various game engines. Learn how to organize and manage your assets in order to improve your workflows and see your custom content in a game environment. For more information: [Hidden Content] [Hidden Content] CLOSED AS LINKS ARE DEAD Thanks and regards
  7. SecurityTube Metasploit Framework Expert Training | CD | 1.99 GB The SecurityTube Metasploit Framework Expert (SMFE) is an online certification on the Metasploit Framework. This course is ideal for penetration testers, security enthusiasts and network administrators. The course leading to the certification exam is entirely practical and hands-on in nature. The final certification exam is fully practical as well and tests the student’s ability to think out of the box and is based on the application of knowledge in practical real life scenarios. list of topics: Course Home Part 1: Exploitation Basics Part 2: Why Metasploit Part 3: Meterpreter Basics Part 4: Framework Organization Part 5: Post Exploitation Kung-Fu Part 6: Post Exploitation Privilege Escalation Part 7: Killing AV and Disabling Firewall Part 8: Stdapi and Priv Extensions Part 9: Token Stealing and Incognito Part 10: Espia and Sniffer Extensions Part 11: Post Exploitation Backdoors Part 12: Pivoting after Post Exploitation Part 13: Port Forwarding as part of Post Exploitation Part 14: Client Side Exploits Part 15: Backdoors and Rootkits in Post Exploitation Part 16: Exploit Research with Metasploit Part 17: Railgun Basics Part 18: Railgun Adding Functions Part 19: Railgun Adding New DLLs Part 20: Resource Scripts Part 21: Database Support Part 22: Using Plugins Part 23: Meterpreter API Basics Part 24: Meterpreter Scripting - Migrate Clone Part 25: Meterpreter Scripting - Process Name Search Part 26: Social Engineering Toolkit Java Applet Exploit Research Part 1: Introduction Exploit Research Part 2: Memcpy Buffer Overflow Exploit Research Part 3: Strcpy Buffer Overflow Exploit Research Part 4: Minishare Buffer Overflow Exploit Research Part 5: FreeSSHD Buffer Overflow Exploit Research Part 6: SEH Basics Exploit Research Part 7: Overwrite SEH Exploit Research Part 8: Exploiting SEH [Hidden Content]
  8. PrepLogic CISSP LearnSmart - Security Video Training English | FLV | FLV 964 kbps 15 fps | 640x480 | MP3 64 kbps 44 KHz | 4.3 GB Genre: elearning The CISSP certification is the premier information security certification. Earning your CISSP certification involves passing the challenging CISSP exam. PrepLogic helps you get certified with CISSP training including CISSP LearnSmart Video Training and CISSP Practice Exams. Our CISSP video training features over 33 hours of CBT training for the CISSP exam. Our CISSP Practice Exams provide multiple practice tests with hundreds of practice questions and authentic CISSP exam simulation. PrepLogic provides genuine CISSP exam training, as well as video training, practice exams and study guides for ISC? certifications including SSCP and more. LearnSmart Video Training: [01_Introduction] [02_The Security Triangle] [03_Security Management Training] [04_Risk Assessment] [05_Security Policy] [06_Job Policies and Training] [07_Ethics] [08_Access Control Basics] [09_Data Classification] [10_Access Control Techniques] [11_Identification and Authentication] [12_Attack and Monitor] [13_Concepts and Methodologies] [14_Cryptographic Algorithms] [15_Cryptographic Practices] [16_Methods of Attack] [17_Physical Security Threats] [18_Facility Requirements] [19_Physical Security Controls] [20_Environmental Issues] [21_Physical Security] [22_Organization] [23_Machine Operation] [24_Operating Modes _ Protection Mechanisms] [25_Evaluation Criteria] [26_BCP Project Scope] [27_Business Impact Analysis] [28_Recovery Plan] [29_Recovery Plan Implementation] [30_OSI Reference Model] [31_OSI Layers] [32_Remote Access Security] [33_Network Devices] [34_Firewalls] [35_Security Protocols and Services] [36_Common Network Attacks] [37_Application Issues] [38_Databases and Warehousing] [39_Data and Information Storage] [40_System Development Controls] [41_Security Develpment Controls] [42_Malicious Code] [43_Methods of Attack] [44_Administrative Management] [45_Auditing] [46_Monitoring] [47_Intrusion Detection] [48_Threats and Countermeasures] [49_Types of Computer Crime] [50_Categories of Law] [51_Computer Laws] [52_Types of Incidents] [Hidden Content]
  9. Ec-Council - CHFI 312-49 Computer Hacking Forensic Investigator v2 Training English | Video Training | ISO | 796.87 MB Computer hacking forensic investigation is the process of detecting hacking attacks and properly extracting evidence to report the crime and conduct audits to prevent future attacks. Computer forensics is simply the application of computer investigation and analysis techniques in the interests of determining potential legal evidence. Evidence might be sought in a wide range of computer crime or misuse, including but not limited to theft of trade secrets, theft of or destruction of intellectual property, and fraud. CHFI investigators can draw on an array of methods for discovering data that resides in a computer system, or recovering deleted, encrypted, or damaged file information. Securing and analyzing electronic evidence is a central theme in an ever-increasing number of conflict situations and criminal cases. Electronic evidence is critical in the following situations: • Disloyal employees • Computer break-ins • Possession of pornography • Breach of contract • Industrial espionage • E-mail Fraud • Bankruptcy • Disputed dismissals • Web page defacements • Theft of company documents Computer forensics enables the systematic and careful identification of evidence in computer related crime and abuse cases. This may range from tracing the tracks of a hacker through a client’s systems, to tracing the originator of defamatory emails, to recovering signs of fraud. [Hidden Content]
  10. INE CCIE Security Advanced Technologies Class ( Full Course) English| Audio: PCM 22050Hz mono 352kbps AVI| Video: TSCC 1028x768 15.00fps| Runtime: 39 hours 19 minutes| 26.88GB Genre: Video Training INE CCIE Security Advanced Technologies Class ( Full Course) The CCIE Security Advanced Technologies Course uses a hands-on demonstration approach designed to provide you with a CCIE-level understanding of the technologies covered by the current blueprint of Cisco Systems' CCIE Security Lab Exam. It contains more than 26 hours of highly advanced instruction on cutting edge CCIE-level technologies. This course goes deep into the advanced implementation of the latest in Cisco Security technologies such as PIX, ASA, IOS firewalls, IOS-based security, attack mitigation, VPN's, identity management, and intrusion detection and prevention. Course Outline: Module 1 Lesson 1 - ASA Overview Lesson 2 - ASA Routing Lesson 3 - ADA - ACLs/Failover Lesson 4 - Failover Lesson 5 - Contexts Lesson 6 - Transparent Firewall Module 2 Lesson 1 - ACLs, lock and key ACLs Lesson 2 - TCP Intercept / IOS Firewall Configuration Lesson 3 - IOS Firewall tuning Lesson 4 - Zone Based Firewall Lesson 5 - VPN Introduction Lesson 6 - VPN Configuration / Troubleshooting Lesson 7 - VPN - IOS Certificate Authority Module 3 Lesson 1 - VPN - Certificate Map Config / Debug Lesson 2 - ASA VPN Configuration Lesson 2.5 - SSL VPN Configuration Lesson 3 - Dynamic Multipoint VPN Intro/ Config Lesson 4 - DMVPN Routing Configuration Lesson 5 - VPN Features - ISAKMP Key Encryption Lesson 6 - Group Encrypted Transport - Part 1 Lesson 7 - Group Encrypted Transport - Part 2 Lesson 8 - AAA Introduction Lesson 9 - ACS GUI Interface Overview Lesson 10 - AAA Command Authorization / Accounting Config Module 4 Lesson 1 - ASA cut-through TACACS+ Lesson 2 - Cut-through Radius - Local vs DL Part 1 Lesson 3 - Cut-through Radius - Local vs DL Part 2 Lesson 4 - Cut-through Radius - Local vs DL Part 3 Lesson 5 - Dot1x Configuration - Router as client Lesson 6 - Online Documentation navigation / review Lesson 7 - IDS / IPS intro Lesson 8 - IPS part 2 - configuration Lesson 9 - IPS - blocking configuration Lesson 10 - IPS inline mode Lesson 11 - ASA shunning / ASA IPS Module 5 Lesson 1 - Role Based CLI Lesson 2 - Management - SNMP Lesson 3 - Management - Logging Lesson 4 - ASA Policy Tuning - MPF - BGP Example Lesson 5 - Flexible Packet Matching Lesson 6 - Switch Features Lesson 7 - Attack Mitigation - Part 1 Lesson 8 - Attack Mitigation - Part 2 Website: [Hidden Content] [Hidden Content] CLOSED AS LINKS ARE DEAD I will give 5 days to fulfill this request, please provide new links or the topic will be closed. Thanks and regards Reason for edit: Dead Links
  11. GNS3 Vault Videos - CCNA CCNP CCIE Full Cisco LABs 2012 English | Flash Video | AVC, ~294 kb/s | 854x480 | ~8.5 hours | AAC, 76 kb/s (1 ch) | 6.25 GB Genre: Video Training GNS3Vault is offering you labs and scenarios that you can download and use with the GNS3 / Dynamips software. My goal is to have a full range of labs to study for CCNA, CCNP and even CCIE. Besides "full" labs there are also plenty of labs focusing on a single technology like BGP, OSPF, EIGRP,MPLS but also Multicast, RIP and more! Content: 203-Bad number of parameters (1 with min_max=2_2)(480p_H.264-AAC).flv ACL Selective IP Options Drop(480p_H.264-AAC).flv Backup Interface lab in GNS3(480p_H.264-AAC).flv Basic BGP Lab in GNS3(480p_H.264-AAC).flv Basic MPLS VPN Lab in GNS3 - Part 1_3(480p_H.264-AAC).flv Basic MPLS VPN Lab in GNS3 - Part 2_3(480p_H.264-AAC).flv Basic MPLS VPN Lab in GNS3 - Part 3_3(480p_H.264-AAC).flv Basic Zone Based Firewall lab in GNS3(480p_H.264-AAC).flv BGP Advanced lab in GNS3(480p_H.264-AAC).flv BGP always compare MED lab in GNS3(480p_H.264-AAC).flv BGP Attribute AS PATH lab in GNS3(480p_H.264-AAC).flv BGP Attribute Local Preference lab in GNS3(480p_H.264-AAC).flv BGP Attribute MED lab in GNS3(480p_H.264-AAC).flv BGP Attribute Origin lab in GNS3(480p_H.264-AAC).flv BGP Attribute Weight lab in GNS3(480p_H.264-AAC).flv BGP backdoor lab in GNS3(480p_H.264-AAC).flv BGP Conditional Advertisement lab in GNS3(480p_H.264-AAC).flv BGP Disable Connected Check lab in GNS3(480p_H.264-AAC).flv BGP EBGP Multihop lab in GNS3(480p_H.264-AAC).flv BGP IBGP EBGP Local Preference MED lab in GNS3(480p_H.264-AAC).flv BGP MD5 Authentication lab in GNS3(480p_H.264-AAC).flv BGP Next Hop Self lab in GNS3(480p_H.264-AAC).flv BGP Regular Expressions lab in GNS3(480p_H.264-AAC).flv BGP Route Reflector lab in GNS3(480p_H.264-AAC).flv BGP Traffic Engineering Unsuppress Map lab in GNS3(480p_H.264-AAC).flv BGP Transit AS lab in GNS3(480p_H.264-AAC).flv BGP Update Source lab in GNS3(480p_H.264-AAC).flv Capture Frames with Wireshark in GNS3(480p_H.264-AAC).flv CCIE Lab using GNS3 and Quad NICs for Switches(480p_H.264-AAC).flv Class-Based Traffic Shaping for Frame-Relay in GNS3(480p_H.264-AAC).flv Configure ASA 8 Firewall on GNS3(480p_H.264-AAC).flv Connect real switches to GNS3 using a Breakout Switch(480p_H.264-AAC).flv Control Plane Policing lab in GNS3(480p_H.264-AAC).flv Create mindmaps for Cisco exams(480p_H.264-AAC).flv DHCP Authorized ARP lab in GNS3(480p_H.264-AAC).flv DHCP Proxy lab in GNS3(480p_H.264-AAC).flv DHCP Relay lab in GNS3(480p_H.264-AAC).flv DHCP Server lab in GNS3(480p_H.264-AAC).flv DHCP Server On-Demand Address Pool lab in GNS3(360p_H.264-AAC).flv Distribute List Filtering lab in GNS3(480p_H.264-AAC).flv DNS Server lab in GNS3(480p_H.264-AAC).flv Dynamic Access List - Lock and Key lab in GNS3(480p_H.264-AAC).flv EBGP External BGP(480p_H.264-AAC).flv EIGRP Authentication Rotating Key lab in GNS3(480p_H.264-AAC).flv EIGRP Autosummarization lab in GNS3(480p_H.264-AAC).flv EIGRP CCNA 1 lab in GNS3(480p_H.264-AAC).flv EIGRP IP Default Network lab in GNS3(480p_H.264-AAC).flv EIGRP Maximum Path and Variance lab in GNS3(480p_H.264-AAC).flv EIGRP MD5 Authentication lab in GNS3(480p_H.264-AAC).flv EIGRP over Frame Relay P2MP(360p_H.264-AAC).flv EIGRP Split Horizon lab in GNS3(480p_H.264-AAC).flv EIGRP Stub lab in GNS3(480p_H.264-AAC).flv EIGRP Stub Leak Map in GNS3(480p_H.264-AAC).flv EIGRP Summarization lab in GNS3(480p_H.264-AAC).flv EIGRP Troubleshooting lab in GNS3(480p_H.264-AAC).flv EIGRP Unicast lab in GNS3(480p_H.264-AAC).flv EIGRP Variance Traffic Engineering lab in GNS3(480p_H.264-AAC).flv Encrypted GRE lab in GNS3(480p_H.264-AAC).flv Extended Access-List lab in GNS3(480p_H.264-AAC).flv Frame Mode MPLS lab in GNS3(480p_H.264-AAC).flv Frame Relay Back to Back in GNS3(480p_H.264-AAC).flv Frame relay Basics lab in GNS3(480p_H.264-AAC).flv Frame Relay Broadcast Queue lab in GNS3(480p_H.264-AAC).flv Frame Relay Switch lab in GNS3(480p_H.264-AAC).flv Gateway Load Balancing Protocol (GLBP) lab in GNS3(480p_H.264-AAC).flv GNS3 Multiple Terminal Tabs using Linux _ Ubuntu(480p_H.264-AAC).flv GNS3 _ Dynamips 100 Routers(480p_H.264-AAC).flv GNS3Vault(480p_H.264-AAC).flv GRE over IPSEC lab in GNS3(480p_H.264-AAC).flv GRE Tunnel Basic lab in GNS3(480p_H.264-AAC).flv Hot Standby Routing Protocol (HSRP) lab in GNS3(480p_H.264-AAC).flv IBGP Internal BGP lab in GNS3(480p_H.264-AAC).flv ICMP Router Discovery Protocol (IRDP) lab in GNS3(480p_H.264-AAC).flv ICND1 Assesment lab in GNS3(480p_H.264-AAC).flv ICND2 Assessment lab in GNS3(480p_H.264-AAC).flv Integrated Routing and Bridging (IRB) lab in GNS3(480p_H.264-AAC).flv IOS Firewall - CBAC lab in GNS3(480p_H.264-AAC).flv IOS Login Enhancements lab in GNS3(480p_H.264-AAC).flv IP Directed Broadcast lab in GNS3(480p_H.264-AAC).flv IP Event Dampening lab in GNS3(480p_H.264-AAC).flv IP Fragment Filtering lab in GNS3(480p_H.264-AAC).flv IP Output Packet Accounting lab in GNS3(480p_H.264-AAC).flv IP Prec and MAC address accounting lab in GNS3(480p_H.264-AAC).flv IP Service Level Agreement (SLA) lab in GNS3(480p_H.264-AAC).flv IP Source Tracker lab in GNS3(480p_H.264-AAC).flv IP Traffic Export lab in GNS3(480p_H.264-AAC).flv IPv6 6to4 Tunneling lab in GNS3(480p_H.264-AAC).flv IPv6 EIGRP lab in GNS3(480p_H.264-AAC).flv IPv6 ISATAP lab in GNS3(480p_H.264-AAC).flv IPv6 NAT-PT Static lab in GNS3(480p_H.264-AAC).flv IPv6 OSPFv3 lab in GNS3(480p_H.264-AAC).flv IPv6 RIPNG lab in GNS3(480p_H.264-AAC).flv IPv6 Tunneling over IPv4 lab in GNS3(480p_H.264-AAC).flv IT Video Lessons Preview(480p_H.264-AAC).flv MPLS Advanced lab in GNS3(480p_H.264-AAC).flv MPLS AtoM _ Pseudowire Ethernet over MPLS (EoMPLS) lab in GNS3(480p_H.264-AAC).flv MPLS AtoM _ Pseudowire Frame-Relay over MPLS (FoMPLS) lab in GNS3(480p_H.264-AAC).flv MPLS Label Filtering lab in GNS3(480p_H.264-AAC).flv MPLS LDP lab in GNS3(480p_H.264-AAC).flv MPLS VPN PE CE using OSPF & Sham-Link lab in GNS3(480p_H.264-AAC).flv MPLS VPN PE CE using RIP lab in GNS3(480p_H.264-AAC).flv MPLS VRF Lite lab in GNS3(480p_H.264-AAC).flv MQC Class Based Peak Shaping lab in GNS3(480p_H.264-AAC).flv MQC Class-Based Weighted Fair Queueing lab in GNS3(480p_H.264-AAC).flv MQC Frame Relay DE Marking lab in GNS3(480p_H.264-AAC).flv MQC Frame Relay FRF.12 Fragmentation lab in GNS3(480p_H.264-AAC).flv MQC Frame Relay Traffic Shaping(480p_H.264-AAC).flv MQC Header Compression lab in GNS3(480p_H.264-AAC).flv MQC QoS Pre-Classify lab in GNS3(480p_H.264-AAC).flv MQC Single Rate Three Color Policer lab in GNS3(480p_H.264-AAC).flv MQC Two Rate Three-Color Policer lab in GNS3(480p_H.264-AAC).flv MQC Weighted Random Early Detection lab in GNS3(480p_H.264-AAC).flv Multicast AutoRP lab in GNS3(480p_H.264-AAC).flv Multicast AutoRP listener lab in GNS3(480p_H.264-AAC).flv Multicast PIM Accept RP lab in GNS3(480p_H.264-AAC).flv Multicast PIM Bootstrap lab in GNS3(480p_H.264-AAC).flv Multicast PIM Dense-Mode in GNS3(480p_H.264-AAC).flv Multicast PIM DR Election(480p_H.264-AAC).flv Multicast PIM NBMA lab in GNS3(480p_H.264-AAC).flv Multicast PIM Sparse-Dense Mode lab in GNS3(480p_H.264-AAC).flv Multicast PIM Sparse-Mode lab in GNS3(480p_H.264-AAC).flv Multicast RPF Failure lab in GNS3(480p_H.264-AAC).flv Multicast RPF Failure NBMA Troubleshooting lab in GNS3(480p_H.264-AAC).flv Multicast Stub IGMP Helper lab in GNS3(480p_H.264-AAC).flv Multicast Tunneling lab in GNS3(480p_H.264-AAC).flv Multilink PPP Link Fragmentation and Interleaving over Frame Relay lab in GNS3(480p_H.264-AAC).flv Multilink PPP over Frame Relay(480p_H.264-AAC).flv Named Access-List lab in GNS3(480p_H.264-AAC).flv NAT and Route Map lab in GNS3(480p_H.264-AAC).flv NAT Dynamic Troubleshooting lab in GNS3(480p_H.264-AAC).flv NAT Extendable lab in GNS3(480p_H.264-AAC).flv NAT Overlapping Networks lab in GNS3(480p_H.264-AAC).flv NAT Static lab in GNS3(480p_H.264-AAC).flv NAT Virtual Interface lab in GNS3(480p_H.264-AAC).flv Network Based Application Recognization (NBAR) lab in GNS3(480p_H.264-AAC).flv One Way Redistribution lab in GNS3(480p_H.264-AAC).flv OSPF Authentication lab in GNS3(480p_H.264-AAC).flv OSPF CCNA 1 lab in GNS3(480p_H.264-AAC).flv OSPF Intermediate Lab in GNS3 - Part 1_2(480p_H.264-AAC).flv OSPF Intermediate Lab in GNS3 - Part 2_2(480p_H.264-AAC).flv OSPF LSA Type 3 Summarization lab in GNS3(480p_H.264-AAC).flv OSPF LSA Type 5 Summarization lab in GNS3(480p_H.264-AAC).flv OSPF NSSA (Not so stubby area) Lab in GNS3(480p_H.264-AAC).flv OSPF over Frame Relay lab in GNS3(480p_H.264-AAC).flv OSPF over Frame Relay_ Non-Broadcast Lab in GNS3(480p_H.264-AAC).flv OSPF over Frame-Relay Broadcast Lab in GNS3(480p_H.264-AAC).flv OSPF over Frame-Relay Point-to-Point in GNS3(480p_H.264-AAC).flv OSPF Over Frame-Relay_ Point-to-Multipoint in GNS3(480p_H.264-AAC).flv OSPF Over Frame-Relay_ Point-to-Multipoint Non-Broadcast in GNS3(480p_H.264-AAC).flv OSPF RIP Redistribution AD Troubleshooting lab in GNS3(480p_H.264-AAC).flv OSPF Single Area Lab in GNS3(480p_H.264-AAC).flv OSPF Stub Lab in GNS3(480p_H.264-AAC).flv OSPF Summarization Troubleshooting lab in GNS3(480p_H.264-AAC).flv OSPF Totally NSSA Lab in GNS3(480p_H.264-AAC).flv OSPF Totally Stub Lab in GNS3(480p_H.264-AAC).flv OSPF Troubleshooting lab in GNS3(480p_H.264-AAC).flv OSPF Virtual Link and Summarization Lab in GNS3(480p_H.264-AAC).flv OSPF Virtual Link lab in GNS3(480p_H.264-AAC).flv Policy Based Routing lab in GNS3(480p_H.264-AAC).flv Policy Based Routing Traffic Filtering lab in GNS3(480p_H.264-AAC).flv Power of GNS3 _ Dynamips(480p_H.264-AAC).flv PPP Advanced Authentication lab in GNS3(480p_H.264-AAC).flv PPP Authentication lab in GNS3(480p_H.264-AAC).flv PPPOE over Ethernet lab in GNS3(480p_H.264-AAC).flv Prefix List Filtering lab in GNS3(480p_H.264-AAC).flv Proxy ARP lab in GNS3(480p_H.264-AAC).flv QoS Hold-Queue and TX-Ring lab in GNS3(480p_H.264-AAC).flv Reflexive Access-List lab in GNS3(480p_H.264-AAC).flv RIP Advanced lab in GNS3(360p_H.264-AAC).flv RIP Advanced lab in GNS3(480p_H.264-AAC).flv RIP Authentication lab in GNS3(480p_H.264-AAC).flv RIP Beginner lab in GNS3(480p_H.264-AAC).flv RIP Broadcast(480p_H.264-AAC).flv RIP Filtering lab in GNS3(480p_H.264-AAC).flv RIP Offset List lab in GNS3(480p_H.264-AAC).flv RIP Send and Receive V1-V2 lab in GNS3(480p_H.264-AAC).flv RIP Source Validation lab in GNS3(480p_H.264-AAC).flv RIP Split Horizon(480p_H.264-AAC).flv RIP Summarization lab in GNS3(480p_H.264-AAC).flv RIP Timers lab in GNS3(480p_H.264-AAC).flv RIP to EIGRP Redistribution lab in GNS3(480p_H.264-AAC).flv RIP to OSPF Redistribution lab in GNS3(480p_H.264-AAC).flv RIP Triggered Updates(480p_H.264-AAC).flv RIP Unicast(360p_H.264-AAC).flv Role Based CLI Access lab in GNS3(480p_H.264-AAC).flv Router on a Stick lab in GNS3(480p_H.264-AAC).flv Server Load Balancing lab in GNS3(480p_H.264-AAC).flv Site to Site IPSEC VPN lab in GNS3(480p_H.264-AAC).flv Spanning-Tree for CCNA lab in GNS3(480p_H.264-AAC).flv Standard access-list lab in GNS3(480p_H.264-AAC).flv Static PAT Port Forwarding lab in GNS3(480p_H.264-AAC).flv Static Routing Beginners lab in GNS3(480p_H.264-AAC).flv TCLSH Scripting lab in GNS3(480p_H.264-AAC).flv Time-based access-list lab in GNS3(480p_H.264-AAC).flv Transparent IOS Firewall lab in GNS3(480p_H.264-AAC).flv Ubuntu 10.10 with GNS3 VMWare Guest(480p_H.264-AAC).flv UDP Forwarding lab in GNS3(480p_H.264-AAC).flv Unicast Reverse Path Forwarding(480p_H.264-AAC).flv Upgrade GNS3 from 0.7.2 to 0.7.3 on Ubuntu(480p_H.264-AAC).flv Voice Adaptive Traffic Shaping in GNS3(480p_H.264-AAC).flv VRF Routing lab in GNS3(480p_H.264-AAC).flv VTP - Vlan Trunking Protocol lab in GNS3(480p_H.264-AAC).flv Web Cache Communication Protocol (WCCP) V1(480p_H.264-AAC).flv [Hidden Content]
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